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C.S.Lewis

by 아침산책 Sep 20. 2024

게임 캐릭터 디자인을 위한 미드저니 프롬프트 모음

프롬프트 제작 툴: 미드저니 프롬프트 메이커 


1. Create a Lich character with a Reaching pose. Design in Eastern Manga Art following MMO Game Style. Draw inspiration from Minecraft. Render in Comic-style Shading and using a Maroon and Gold Color Scheme, on a Lavender background. --q 0.5 --ar 5:4

2. Create a Martial Artist character with a Lifting pose. Design in Synthwave Art following Player versus player Game Style. Draw inspiration from Among Us. Render in Full Color and using a Rust and Olive Color Scheme, on a Orange background. --q 1 --ar 1:1

3. Create a Underwater Creature character with a Squatting pose. Design in Retro 32-bit Art following Run and gun Game Style. Draw inspiration from Ico. Render in Noise Texture and using a Violet and Peach Color Scheme, on a Lavender background. --q 0.5 --ar 10:16

4. Create a Soccer Player character with a Aerial view. Design in Hyperrealistic Art following Tower defense Game Style. Draw inspiration from Animal Crossing. Render in Trompe L'oeil and using a Mint and Navy Color Scheme, on a Yellow background. --q 0.5 --ar 1:1

5. Create a Animated Skeleton character with a Dancing pose. Design in Hand-Painted Art following Train simulation Game Style. Draw inspiration from Resident Evil 4. Render in Abstract and using a Green and Gold Color Scheme, on a Purple background. --q 0.5 --ar 4:5

6. Create a Fox Boy character with a Crawling pose. Design in Retro 8-bit Art following Real-time strategy Game Style. Draw inspiration from Half-Life. Render in Acrylic and using a Navy and Silver Color Scheme, on a Green background. --q 1 --ar 3:4

7. Create a Super Soldier character with a Scared pose. Design in Egyptian Mythology Art following Third-person shooter Game Style. Draw inspiration from Bloodborne. Render in 8-bit Pixel Art and using a Burgundy and Gray Color Scheme, on a Teal background. --q 0.5 --ar 2:3

8. Create a Monk character with a Frustrated pose. Design in Glitch Art following Pet-raising simulation Game Style. Draw inspiration from Journey. Render in Monochrome and using a Light Blue and Gold Color Scheme, on a Purple background. --q 0.5 --ar 3:4

9. Create a Skateboarder character with a Tackling pose. Design in Stylized Art following Cooperative gameplay Game Style. Draw inspiration from Mega Man. Render in Etching and using a Olive and Rust Color Scheme, on a Pink background. --q 0.5 --ar 4:5

10. Create a Animated Princess character with a Drowning pose. Design in Rococo Art following Beat 'em up Game Style. Draw inspiration from Tetris. Render in Low Contrast and using a Burnt Orange and Teal Color Scheme, on a Black background. --q 1 --ar 1:1

11. Create a Alien Invader character with a Eating pose. Design in Pop Art following Interactive fiction Game Style. Draw inspiration from Death Stranding. Render in Negative Space and using a Gold and Black Color Scheme, on a Black background. --q 1 --ar 2:3

12. Create a Baseball Player character with a Pushing pose. Design in Realistic Art following Massively multiplayer online role-playing Game Style. Draw inspiration from Five Nights at Freddy's. Render in Still Life and using a Green and Gray Color Scheme, on a Red background. --q 0.5 --ar 2:3

13. Create a Healer character with a Crawling pose. Design in Anime Art following Educational Game Style. Draw inspiration from Fall Guys. Render in Noise Texture and using a Sage and Tan Color Scheme, on a  background. --q 1 --ar 3:4

14. Create a Dwarf Warrior character with a Throwing pose. Design in Post-Apocalyptic Art following Stealth Game Style. Draw inspiration from Papers, Please. Render in Soft Edge Shading and using a Green and Gold Color Scheme, on a Blue background. --q 1 --ar 4:3

15. Create a Dragon character with a Flying pose. Design in Dieselpunk Art following Battle Royale Game Style. Draw inspiration from Celeste. Render in Monochrome and using a Green and Gray Color Scheme, on a Lavender background. --q 0.5 --ar 2:3

16. Create a Pirate Captain character with a Dodging pose. Design in Cubism Inspired Art following Survival horror Game Style. Draw inspiration from The Legend of Zelda. Render in Surrealism and using a Peach and Black Color Scheme, on a Turquoise background. --q 1 --ar 4:5

17. Create a Necromancer character with a Saluting pose. Design in Art Punk following Art game Game Style. Draw inspiration from Cuphead. Render in Negative Space and using a Gold and Silver Color Scheme, on a  background. --q 1 --ar 4:3

18. Create a Mech Pilot character with a Tackling pose. Design in Cubist Art following Survival horror Game Style. Draw inspiration from Mass Effect. Render in Cubism and using a Gold and Black Color Scheme, on a Gold background. --q 0.5 --ar 10:16

19. Create a Friendly Ghost character with a Kneeling pose. Design in Expressionist Art following God game Game Style. Draw inspiration from The Last of Us. Render in Abstract and using a Olive and Rust Color Scheme, on a Lavender background. --q 0.5 --ar 10:16

20. Create a Ballerina character with a Marching pose. Design in Stylized Art following Visual novel Game Style. Draw inspiration from Metal Gear Solid. Render in Negative Space and using a Purple and Cream Color Scheme, on a Gold background. --q 0.5 --ar 3:2

21. Create a Old Wizard character with a Tackling pose. Design in Mannerist Art following Tactical role-playing Game Style. Draw inspiration from Grand Theft Auto. Render in Impressionism and using a Mint and Gold Color Scheme, on a Gold background. --q 1 --ar 3:2

22. Create a Dragon character with a Turning pose. Design in Watercolor Art following MMORTS Game Style. Draw inspiration from Journey. Render in Steampunk and using a Plum and Sage Color Scheme, on a Maroon background. --q 1 --ar 4:3

23. Create a Alien Invader character with a Crying pose. Design in Roman Mythology Art following Role-playing Game Style. Draw inspiration from Spyro. Render in Vintage and using a Brown and Cream Color Scheme, on a Teal background. --q 1 --ar 2:3

24. Create a Policeman character with a Swimming pose. Design in Native American Art following Tactical role-playing Game Style. Draw inspiration from Animal Crossing. Render in Full Color and using a Royal Blue and Gold Color Scheme, on a Gold background. --q 0.5 --ar 1:1

25. Create a Priest character with a Jumping pose. Design in Watercolor Art following Amateur flight simulation Game Style. Draw inspiration from Splatoon. Render in Cel Shading and using a Purple and Gold Color Scheme, on a Pink background. --q 1 --ar 4:3

26. Create a Dwarf Warrior character with a Pushing pose. Design in Victorian Art following Life simulation Game Style. Draw inspiration from Mega Man. Render in Simplified Shading and using a Maroon and Tan Color Scheme, on a Blue background. --q 1 --ar 1:1

27. Create a Berserker character with a Laughing pose. Design in Hyperrealistic Art following Player versus environment Game Style. Draw inspiration from Mega Man. Render in Atmospheric Shading and using a Sea Green and Maroon Color Scheme, on a White background. --q 0.5 --ar 2:3

28. Create a Policeman character with a Three-quarter view. Design in Byzantine Art following Massively multiplayer online role-playing Game Style. Draw inspiration from Red Dead Redemption. Render in Grayscale and using a Red and Yellow Color Scheme, on a Navy background. --q 0.5 --ar 1:1

29. Create a Vampire character with a Pausing pose. Design in  following Sandbox Game Style. Draw inspiration from Among Us. Render in Comic-style Shading and using a Burnt Orange and Teal Color Scheme, on a Silver background. --q 0.5 --ar 4:3

30. Create a Astronaut character with a Sliding pose. Design in Dieselpunk Art following Massively multiplayer online role-playing Game Style. Draw inspiration from Splatoon. Render in Sketch and using a Royal Blue and Silver Color Scheme, on a Purple background. --q 0.5 --ar 4:3

31. Create a Deep Sea Diver character with a Lifting pose. Design in ASCII Art following Mobile game Game Style. Draw inspiration from God of War. Render in Low Contrast and using a Purple and Teal Color Scheme, on a Blue background. --q 1 --ar 5:4

32. Create a Raccoon character with a Sinking pose. Design in Steampunk Art following Player versus player Game Style. Draw inspiration from Grand Theft Auto. Render in Sepia Tone and using a Forest Green and Cream Color Scheme, on a Red background. --q 1 --ar 1:1

33. Create a MMA Fighter character with a Throwing pose. Design in Rococo Art following Roguelike Game Style. Draw inspiration from Ico. Render in Etching and using a Rust and Indigo Color Scheme, on a Brown background. --q 0.5 --ar 4:5

34. Create a Post-apocalyptic Raider character with a Sinking pose. Design in Byzantine Art following Pet-raising simulation Game Style. Draw inspiration from Super Meat Boy. Render in Abstract and using a Brown and Peach Color Scheme, on a Gray background. --q 0.5 --ar 4:5

35. Create a Sci-Fi Soldier character with a Victory pose. Design in Pastel Art following Action role-playing Game Style. Draw inspiration from Red Dead Redemption. Render in Line Art and using a Mint and Gold Color Scheme, on a Navy background. --q 0.5 --ar 3:2

36. Create a Spartan character with a Side view. Design in Retro 8-bit Art following Action role-playing Game Style. Draw inspiration from Inside. Render in Cubism and using a Silver and Purple Color Scheme, on a Gray background. --q 0.5 --ar 2:3

37. Create a Zombie Slayer character with a Reaching pose. Design in Baroque Art following Tower defense Game Style. Draw inspiration from Halo. Render in Mosaic and using a Orange and Purple Color Scheme, on a Cyan background. --q 1 --ar 10:16

38. Create a Time Traveler character with a Sprinting pose. Design in Modernist Art following Action role-playing Game Style. Draw inspiration from Inside. Render in Duotone and using a Turquoise and Pink Color Scheme, on a Pink background. --q 1 --ar 3:4

39. Create a Archer character with a Clapping pose. Design in Noir Art following Graphic adventure Game Style. Draw inspiration from Half-Life. Render in 8-bit Pixel Art and using a Mint and Coral Color Scheme, on a Lavender background. --q 1 --ar 2:3

40. Create a Pixelated Knight character with a Kicking pose. Design in Nordic Mythology Art following Battle royale game Game Style. Draw inspiration from Rocket League. Render in Pixelated and using a Gold and Coral Color Scheme, on a Gray background. --q 1 --ar 10:16

41. Create a Football Player character with a Stabbing pose. Design in Japanese Mythology Art following Graphic adventure Game Style. Draw inspiration from Celeste. Render in Etching and using a Orange and Purple Color Scheme, on a  background. --q 0.5 --ar 4:3

42. Create a Clown character with a Puzzled pose. Design in Pop Art following Artillery game Game Style. Draw inspiration from Ico. Render in Infrared and using a Yellow and Gold Color Scheme, on a Orange background. --q 1 --ar 2:3

43. Create a Sorcerer character with a Aerial view. Design in Hyperrealistic Art following Puzzle Game Style. Draw inspiration from Elder Scrolls. Render in No Shading and using a Indigo and Gold Color Scheme, on a Teal background. --q 0.5 --ar 2:3

44. Create a Clown character with a Crawling pose. Design in Vector Art following Augmented reality Game Style. Draw inspiration from The Walking Dead. Render in Detailed Shading and using a Rust and Beige Color Scheme, on a Gold background. --q 1 --ar 1:1

45. Create a Sci-Fi Soldier character with a Waving pose. Design in Romantic Art following Online game Game Style. Draw inspiration from Dishonored. Render in Mosaic and using a Rust and Beige Color Scheme, on a Turquoise background. --q 0.5 --ar 4:5

46. Create a Fairy character with a Blocking pose. Design in Graffiti Art following Arcade Game Style. Draw inspiration from Disco Elysium. Render in Photorealistic and using a Gold and Silver Color Scheme, on a Purple background. --q 0.5 --ar 4:5

47. Create a Cyberpunk Hacker character with a Close-up. Design in Indian Miniature Painting Art following Rhythm Game Style. Draw inspiration from EarthBound. Render in Calligraphic and using a Green and Gold Color Scheme, on a Navy background. --q 1 --ar 2:3

48. Create a Soccer Player character with a Floating pose. Design in Psychedelic Art following Sports Game Style. Draw inspiration from Control. Render in Still Life and using a Black and White Color Scheme, on a Orange background. --q 0.5 --ar 4:5

49. Create a Alien character with a Tackling pose. Design in Pixel Art following Esports Game Style. Draw inspiration from . Render in Desaturation and using a Pink and Gray Color Scheme, on a Orange background. --q 0.5 --ar 3:4

50. Create a Robotic Character character with a Marching pose. Design in Cartoon Art following Grand strategy wargame Game Style. Draw inspiration from Journey. Render in Cross Hatching and using a Purple and Cream Color Scheme, on a Blue background. --q 0.5 --ar 10:16

51. Create a Shapeshifter character with a Crawling pose. Design in Atompunk Art following Wargame Game Style. Draw inspiration from Uncharted. Render in Isometric and using a Yellow and Gray Color Scheme, on a Gold background. --q 0.5 --ar 2:3

52. Create a Animated Unicorn character with a Aerial view. Design in Chinese Brush Painting Art following Idle gaming Game Style. Draw inspiration from The Last of Us. Render in Two-tone Shading and using a Charcoal and Ivory Color Scheme, on a Navy background. --q 1 --ar 4:3

53. Create a Archer character with a Punching pose. Design in Pastel Art following MMOFPS Game Style. Draw inspiration from Ico. Render in Psychedelic and using a Orange and Teal Color Scheme, on a Purple background. --q 0.5 --ar 3:2

54. Create a Lich character with a Catching pose. Design in Indian Miniature Painting Art following Battle royale game Game Style. Draw inspiration from Call of Duty. Render in No Shading and using a Purple and Charcoal Color Scheme, on a Black background. --q 1 --ar 3:2

55. Create a Ballerina character with a Lifting pose. Design in Suprematism Art following MOBA Game Style. Draw inspiration from Inside. Render in Polaroid Effect and using a Coral and Teal Color Scheme, on a Cyan background. --q 1 --ar 9:16

56. Create a Underwater Creature character with a Flipping pose. Design in Pointillist Art following Visual novel Game Style. Draw inspiration from Portal. Render in Voxel Art and using a Lavender and Lemon Color Scheme, on a Lavender background. --q 1 --ar 9:16

57. Create a Zombie Overlord character with a Sprinting pose. Design in Indian Miniature Painting Art following Wargame Game Style. Draw inspiration from The Legend of Zelda. Render in Stained Glass and using a Lavender and Cream Color Scheme, on a Navy background. --q 0.5 --ar 10:16

58. Create a Cyberpunk Hacker character with a Dancing pose. Design in Pixel Art following Flight simulator Game Style. Draw inspiration from Ghost of Tsushima. Render in Phong Shading and using a Olive and Gold Color Scheme, on a  background. --q 0.5 --ar 9:16

59. Create a Raccoon character with a Front view. Design in Photorealistic Art following Vehicle simulation Game Style. Draw inspiration from Shadow of the Colossus. Render in X-Ray and using a Royal Blue and Silver Color Scheme, on a Orange background. --q 1 --ar 4:5

60. Create a Cartoon Bear character with a Sprinting pose. Design in Pastel Art following Multiplayer online battle arena Game Style. Draw inspiration from Borderlands. Render in Acrylic and using a Lavender and Cream Color Scheme, on a Orange background. --q 0.5 --ar 3:4

61. Create a Firefighter character with a Throwing pose. Design in Cubism Inspired Art following Grand strategy wargame Game Style. Draw inspiration from Street Fighter. Render in Low Contrast and using a Orange and Teal Color Scheme, on a Blue background. --q 1 --ar 4:3

62. Create a Pharaoh character with a Blocking pose. Design in Bio-punk Art following Bullet hell Game Style. Draw inspiration from Minecraft. Render in Cel Shading and using a Sea Green and Maroon Color Scheme, on a Lavender background. --q 1 --ar 3:4

63. Create a Android character with a Attacking pose. Design in Vapourwave Art following Fighting Game Style. Draw inspiration from The Legend of Zelda: Breath of the Wild. Render in Minimalist and using a Mint and Gold Color Scheme, on a Brown background. --q 0.5 --ar 9:16

64. Create a Tiny creature character with a Back view. Design in Minimalist Art following Tower defense Game Style. Draw inspiration from Persona. Render in Raster Art and using a Pink and Gray Color Scheme, on a Orange background. --q 0.5 --ar 3:2

65. Create a Dragon character with a Blocking pose. Design in Post-Apocalyptic Art following MMO sports Game Style. Draw inspiration from The Wolf Among Us. Render in Victorian and using a Cream and Gold Color Scheme, on a Turquoise background. --q 1 --ar 2:3

66. Create a Pop Idol character with a Pausing pose. Design in Vapourwave Art following Rhythm game Game Style. Draw inspiration from EarthBound. Render in Ray Tracing and using a Yellow and Turquoise Color Scheme, on a White background. --q 0.5 --ar 4:3

67. Create a Graffiti Artist character with a Pulling pose. Design in Monochromatic Art following Idle gaming Game Style. Draw inspiration from Kingdom Hearts. Render in Futuristic and using a Gold and Silver Color Scheme, on a White background. --q 0.5 --ar 5:4

68. Create a Space Pirate character with a Standing pose. Design in Aboriginal Dot Painting Art following MMOFPS Game Style. Draw inspiration from Heavy Rain. Render in Mosaic and using a Lime and Turquoise Color Scheme, on a Turquoise background. --q 0.5 --ar 3:2

69. Create a Elf Archer character with a Balancing pose. Design in Chiptune Art following 4X game Game Style. Draw inspiration from Hollow Knight. Render in Abstract and using a Lime and Turquoise Color Scheme, on a Green background. --q 0.5 --ar 4:5

70. Create a Demon character with a Jumping pose. Design in Modernist Art following Dating sim Game Style. Draw inspiration from Control. Render in Neon and using a Maroon and Tan Color Scheme, on a Maroon background. --q 0.5 --ar 9:16

71. Create a Goddess character with a Victory pose. Design in Anime Art following Rhythm game Game Style. Draw inspiration from Bloodborne. Render in Stippling and using a Orange and Ivory Color Scheme, on a Turquoise background. --q 1 --ar 1:1

72. Create a Demon Lord character with a Flying pose. Design in Native American Art following Real-time strategy Game Style. Draw inspiration from Katamari Damacy. Render in Aquarelle and using a Teal and Silver Color Scheme, on a Silver background. --q 1 --ar 4:5

73. Create a Pop Idol character with a Punching pose. Design in High Resolution 2D Art following Simulation Game Style. Draw inspiration from Minecraft. Render in Acrylic and using a Yellow and Gray Color Scheme, on a Navy background. --q 0.5 --ar 4:3

74. Create a Sumo Wrestler character with a Throwing pose. Design in Pixelated 3D Art following Esports Game Style. Draw inspiration from Ghost of Tsushima. Render in Psychedelic and using a Rust and Indigo Color Scheme, on a White background. --q 0.5 --ar 1:1

75. Create a Pop Idol character with a Spinning pose. Design in Abstract Art following Business simulation Game Style. Draw inspiration from The Walking Dead. Render in Contour Lines and using a Burnt Orange and Teal Color Scheme, on a Brown background. --q 1 --ar 3:4

76. Create a Anime Character character with a Tackling pose. Design in Monochromatic Art following Survival horror Game Style. Draw inspiration from Super Mario Bros.. Render in Vintage and using a Black and Gold Color Scheme, on a Gray background. --q 1 --ar 4:3

77. Create a Tennis Player character with a Defeat pose. Design in Chiptune Art following Player versus environment Game Style. Draw inspiration from Borderlands. Render in Tiled and using a Orange and Purple Color Scheme, on a Maroon background. --q 1 --ar 2:3

78. Create a Lich character with a Action pose. Design in Collage Art following Hack and slash Game Style. Draw inspiration from Grand Theft Auto. Render in Non-photorealistic Rendering and using a Orange and Charcoal Color Scheme, on a Turquoise background. --q 1 --ar 4:3

79. Create a Fairy character with a Stealth pose. Design in Pixelated 3D Art following Action role-playing Game Style. Draw inspiration from The Last of Us. Render in Collage and using a Pink and Green Color Scheme, on a Black background. --q 1 --ar 9:16

80. Create a Shapeshifter character with a Diving pose. Design in Hand-Painted Art following Strategy Game Style. Draw inspiration from Cuphead. Render in Two-tone Shading and using a Peach and Black Color Scheme, on a Yellow background. --q 1 --ar 5:4

81. Create a Basketball Player character with a Three-quarter view. Design in Indian Miniature Painting Art following Visual novel Game Style. Draw inspiration from Fall Guys. Render in Futuristic and using a Sea Green and Maroon Color Scheme, on a Green background. --q 1 --ar 3:2

82. Create a Cartoon Zombie character with a Hugging pose. Design in Vector Art following MMO Game Style. Draw inspiration from Ghost of Tsushima. Render in Cross Process and using a Green and Gold Color Scheme, on a Turquoise background. --q 1 --ar 10:16

83. Create a Gods character with a Jumping pose. Design in Indian Miniature Painting Art following Train simulation Game Style. Draw inspiration from Grand Theft Auto. Render in Cyberpunk and using a Teal and Chocolate Color Scheme, on a Purple background. --q 1 --ar 4:5

84. Create a Firefighter character with a Swimming pose. Design in Victorian Art following Sports Game Style. Draw inspiration from Borderlands. Render in Steampunk and using a Charcoal and Gold Color Scheme, on a Green background. --q 0.5 --ar 4:5

85. Create a Ballerina character with a Squeezing pose. Design in Noir Art following Simulation Game Style. Draw inspiration from Persona. Render in 16-bit Pixel Art and using a Teal and Peach Color Scheme, on a Cyan background. --q 1 --ar 9:16

86. Create a Fairy character with a Puzzled pose. Design in Japonism Art following  Game Style. Draw inspiration from Super Mario Bros.. Render in Hard Edge Shading and using a Royal Blue and Silver Color Scheme, on a Cyan background. --q 0.5 --ar 1:1

87. Create a Animated Skeleton character with a Catching pose. Design in Poster Art following Online game Game Style. Draw inspiration from Hollow Knight. Render in Atmospheric Shading and using a Green and Orange Color Scheme, on a Purple background. --q 1 --ar 9:16

88. Create a Robot Soldier character with a Sleeping pose. Design in Modernist Art following First-person shooter Game Style. Draw inspiration from Super Meat Boy. Render in ASCII and using a Emerald and Ivory Color Scheme, on a Cyan background. --q 0.5 --ar 5:4

89. Create a Cartoon Bear character with a Clapping pose. Design in Pixel Art following Run and gun Game Style. Draw inspiration from The Walking Dead. Render in Silhouette and using a Maroon and Ivory Color Scheme, on a Yellow background. --q 0.5 --ar 2:3

90. Create a Fighter Pilot character with a Sleeping pose. Design in Native American Art following Interactive movie Game Style. Draw inspiration from Portal. Render in Futuristic and using a Orange and Ivory Color Scheme, on a Teal background. --q 1 --ar 5:4

91. Create a Elf Archer character with a Laughing pose. Design in Neon Art following Tower defense Game Style. Draw inspiration from Silent Hill. Render in Minimalist and using a Maroon and Silver Color Scheme, on a Red background. --q 0.5 --ar 4:3

92. Create a Swordfighter character with a Singing pose. Design in Realistic Art following Platformer Game Style. Draw inspiration from Metroid. Render in Anaglyphic and using a Pink and Gray Color Scheme, on a Brown background. --q 1 --ar 10:16

93. Create a Ballerina character with a Blocking pose. Design in Indian Miniature Painting Art following Train simulation Game Style. Draw inspiration from Five Nights at Freddy's. Render in Contour Lines and using a Burnt Orange and Teal Color Scheme, on a  background. --q 1 --ar 3:2

94. Create a Sci-Fi Soldier character with a Slashing pose. Design in Cubist Art following Rhythm Game Style. Draw inspiration from Plants vs. Zombies. Render in Cyberpunk and using a Navy and Silver Color Scheme, on a Cyan background. --q 0.5 --ar 2:3

95. Create a Space Invader character with a Dialogue pose. Design in Cel-Shaded Art following Flight simulator Game Style. Draw inspiration from Half-Life. Render in 16-bit Pixel Art and using a Light Blue and Gold Color Scheme, on a Maroon background. --q 0.5 --ar 3:2

96. Create a MMA Fighter character with a Swimming pose. Design in Suprematist Art following Multiplayer online battle arena Game Style. Draw inspiration from Halo. Render in ASCII and using a Burnt Orange and Teal Color Scheme, on a  background. --q 0.5 --ar 10:16

97. Create a Swordfighter character with a Shooting pose. Design in Egyptian Mythology Art following Turn-based strategy Game Style. Draw inspiration from Fire Emblem. Render in Vintage and using a Olive and Ivory Color Scheme, on a Maroon background. --q 1 --ar 3:4

98. Create a Goddess character with a Stealth pose. Design in Renaissance Art following Auto battler Game Style. Draw inspiration from Cyberpunk 2077. Render in Oil Painting and using a Mauve and Gray Color Scheme, on a Purple background. --q 0.5 --ar 5:4

99. Create a Gymnast character with a Crying pose. Design in Collage Art following Racing Game Style. Draw inspiration from Portal. Render in 8-bit Pixel Art and using a Burnt Orange and Teal Color Scheme, on a Green background. --q 0.5 --ar 1:1

100. Create a Graffiti Artist character with a Landing pose. Design in Chinese Brush Painting Art following MMORPG Game Style. Draw inspiration from Super Mario Bros.. Render in Steampunk and using a Teal and Gold Color Scheme, on a Navy background. --q 0.5 --ar 1:1


게임 디자인을 위한 미드저니 프롬프트 메이커

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